Master Your Basics| Learn C-C++ @Systems Domain Koramangala
When you sit down to write a program, generally you have some sort of problem that you’d like to solve, or situation that you’d like to simulate. New programmers often have trouble figuring out how to convert that idea into actual code. But it turns out, you have many of the problem solving skills you need already, acquired from every day life.
The most important thing to remember (and hardest thing to do) is to design your program before you start coding. In many regards, programming is like architecture. What would happen if you tried to build a house without following an architectural plan? Odds are, unless you were very talented, you’d end up with a house that had a lot of problems: leaky roofs, walls that weren’t straight, etc… Similarly, if you try to program before you have a good gameplan moving forward, you’ll likely find that your code has a lot of problems, and you’ll have to spend a lot of time fixing problems that could have been avoided altogether with a little design.
A little up-front planning will save you both time and frustration in the long run.
Cis a powerful system programming language, and C++ is an excellent general purpose programming language with modern bells and whistles.
C++is a hybrid language-it is possible to program in either a C-like style, an object-oriented style, or both.
C++ programs consist of pieces called classes and functions. You can program each piece you may need to form a C++ program. The advantage of creating your own functions and classes is that you will know exactly how they work. You will be able to examine the C++ code.
C++ provides a collection of predefined classes, along with the capability of user-defined classes. The classes of C++ are data types,which can be instantiated any number of times. Class definitions specify data objects (called data members) and functions (called member function). Classes can name one or more parent classes, providing inheritance and multiple inheritance,
respectively. Classes inherit the data members and member functions of the parent class that are specified to be inheritable.
Therefore it is mainly used for:
Software Engineering and Graphics
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